lundi 12 mars 2018

RATS IN THE WALLS: a roleplaying game of Cosmic Horror

Rats in the Walls is a roleplaying game of cosmic horror, inspired by the writings of H.P Lovecraft but it does not use HPL's Mythos (though it's pretty easy to run classic Call of Cthulhu-like adventures with the system). 

The game system is inspired by classics like Advanced Fighting Fantasy, Traveller and more recent titles like Maze Rats or Into the Odd.

  • Roll 2D6, add an attribute and get a result superior or equal to 8 to succeed.

By default, the game is set in the roaring 20's but an appendix allows you to create medieval characters. A Sci-fi setting is on the way as well (without aliens or haunted derelict ships, we promise!).

Rats in the Walls was the product of multiple things:
  • As much as I appreciate the simplicity of Call of Cthulhu's BRP system, I wanted something even simplier, without the burden of dozens and dozens of skills and sub-systems.
  • At the same time I didn't want to write a "one-shot only" game. These are a dime a dozen, especially in the horror genre. I wanted the characters to be able to evolve in long-term campaigns.
  • I wanted to help the GM to create his own investigations/horror adventures and to help him run these kind of games as well.

So go grab the game, it's pay what you want!

3 commentaires:

CyberSaurus a dit…

Hi. In the english version at DriveThruRPG, the text says that an easy test is +1 and a hard test is -1. But I saw on a blog that it would be +2 and -2, and that is the information in the spanish version of the book. What is correct?

Kobayashi a dit…

I like the +1 version better (it's in the french version as well) as it makes for a grittier games. But the +2 makes sure an advantage really affects a roll in a big way.

_I use the +1 version myself.
_The +2 version makes for a more "heroic" game

Hope that helps !

CyberSaurus a dit…
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