Wanmansou from the Storygames forum has posted an awesome AP report on this site.
Of course the "The session was a success and that was in no small part due to Shell Shock." comment is really rewarding to read, but as a designer the best part lies here :
"In my mind the game will probably tell a lot more about ourselves and our attitudes about the Gaza conflict than about the actual conflict and the people involved in it."
This is what I wanted Shell Shock to be and it seems to be successful.